THE GAFFER *** COMING SOON *** MANAGE YOUR CLUB TO GLORY *** FOUR DIVISIONS, ONE DREAM *** A PITCH WORK STUDIOS GAME ***

THE GAFFER

THE 80s FOOTBALL MANAGER

DEVELOPED BY
PITCH WORK STUDIOS

Rain on the terraces. A brazier glowing behind the away end. A pie that’s gone cold in your hand because the ref’s just chalked off a perfectly good goal.

Somewhere in the FOURTH DIVISION, a boardroom of ambitious men in bad suits is about to make the phone call that changes your life.

Four divisions. One dream. Get us to the TOP OF THE LEAGUE, gaffer — or get down the job centre.

CLICK FOR MATCHDAY ATMOSPHERE


WHY WE MADE IT

GAMES TODAY ARE TOO COMPLICATED

Hours of tutorial before you play. Menus inside menus. Beautiful graphics sitting on top of characters who say the same line every time you meet them.

THE GAFFER goes the other way. Simple graphics. One button to press. A game you understand in thirty seconds.

But underneath, the club is a living place. Fourteen people who remember what you did. Referees who know your face. A dressing room that argues about you whether you are in the room or not.

Depth in the code, not in the pixels.


THE CLUB

FOUR DIVISIONS. ONE DREAM.

You start at the bottom and you climb, or you get down the job centre. Everything below is running in the game today.

The Hub And The Pub
THE HUB AND THE PUBTen areas, one club. Below them the regulars are in Hooligans Manor arguing about your team selection. You can watch them. You can never go in.
Matchday
MATCHDAYThe gaffer and his coach are in the dugout and react as it happens — the coach shouts the clock, the shape, or leans over about a man whose legs have gone.
The Dressing Room
THE DRESSING ROOMThe players are already talking before you say a word. Then the captain turns round and waits for you.
The Chairman’S Office
THE CHAIRMAN’S OFFICEDay one. He tells you what the board expect and hands you a contract. You choose how long it runs. It will be reviewed.
The Press Doorstep
THE PRESS DOORSTEPSign a player and Derek from the Gazette is waiting outside at dusk. What you say changes what he thinks of you, and he does not forget.
The Scouting Room
THE SCOUTING ROOMThe phone rings when somebody wants one of your players. The tin on the desk is your budget.

WHAT MAKES IT DIFFERENT

NOTHING RESETS.

COMING SOON

No date yet. Drop us a line and we will tell you the moment there is one — nothing else, ever.